for iOS and Android
UI/UX, visual concept, Illustrations
Buu-klubben marketing in social media.
Buu-klubben app is made for children aged 3-7 yr. Demo workshops were made with kids several times during prototyping.
Buu-klubben brand character re-drawing.
Animated loading screen.
Host communicating with children through weekly or daily changing video streaming, for example a weekly question etc. The Buu App TV is an extension for the daily broadcasted TV show and additive communication channel.
Brand character re-design for Unity and AE animations. Here is Tumla from Hittehatt.
The app contains a main level, that leads to many creative mini games. Here you can start to draw with Kusel.
The brand character Buu Stamp has his own Talking Buu game. He can listen and repeat. And fart, among other things.
Play with bubbles with Bärtil and Isa Gris or enter Carrot Ninja mini game.
Side characters design. The Crazy Spider.
Here you can draw. Just pick up your favourite background color.
UI for the drawing tool. Under the tools you can choose different brushes, stamps, colors and widths.
Kusel loves your drawing. You can save it and draw again.
Enter here to the music game with Buu characters. Or drop some socks. Or play with blueberries.
Here you can play music with the cool gang of Buu-klubben.
Choose your level of memory game. Murk from Hittehat will help you on the way.
Character design example – Murk from Hittehatt. And a little Fly.
Hittehatt machine spits the socks into a closet! And they start to sing…
The Choir of Socks close-up.
Bärtil’s Writing Game. Here you can learn to write all the Swedish letters! Sketch for the UI.
Bärtil’s Writing Game. Some help for the start. Sketch for the UI.
Bärtil’s Writing Game. Well done! A star to mark that you know it already. Sketch for the UI.
Character re-design for the world of Bärtil. Here is Rune Berg.
Character re-design for the world of Bärtil. Here is Krak-Fia.
Animation scenes for Bärtil’s writing game. The animation and poem is a reward from knowing how to write the letter. I draw 29 animation scenes, one for each letter. Kapu Toys made the animations. Monica Vikström-Jokela wrote the poems. Here is Krak-Fia trying to beat the airplane.
Illustration example for the animation scene in Bärtil’s writing game. Here is Rune Berg writing a poem.
Illustration example for the animation scene in Bärtil’s writing game. Here is Isa Gris trying not to fall down.
Illustration example for the animation scene in Bärtil’s writing game. Here is Bärtil.
Illustration example for the animation scene in Bärtil’s writing game. Here is Isa Gris cooking potatoes.
Illustration example for the animation scene in Bärtil’s writing game. Here is Älgen having a flu.
Isa Gris has her own wrist watch. But a bird lives inside, what’s this?
Illustration example for the animation scene in Bärtil’s writing game. This is Holly Gong swinging.
Illustration example for the animation scene in Bärtil’s writing game. Here is Rune Berg taking a nap.
Buu-klubben app is made for phone and tablet. Video is streamed from Yle Areena. The app contains a main playground and several mini games.
Shortcut UI for the mini games. There will be a lot more games, this is just a start.
Characters, assets and animation sketches for the band game.
Above a sample of Buu promo video without sound ( licencing & platform reasons ).
Under a sample of the mini game with Buu band.
Yle Svenska, 2016-2017
Buu-klubben mobile app for Yle Svenska children from age 3-7 years old. The app has a main playground and several mini games to entertain, learn and support creativity. The app is build in Unity 3D with 2D graphics using 3D space. I compiled all the graphic art directly in Unity for developers and contributed in simple animations. Collaboration with Pikkukakkonen developer/tech/unity team. The Buu app is an environment that continues to grow and the downloadable app will transform during time. My work was to build the visual concept, build the brand characters and deliver everything for the first and second round.
In Buu developer team:
Pia Manns – Concept designer, Developer
Eemeli Kelokorpi – Game developer
Heidi Gabrielsson – Game artist, Illustrator, Visual concept
Suzan Aledin – Producer
All the illustrations
Visual concept according to the brief and limitations
UX design in collaboration with concept designer
Character design, character re-design for Unity, marketing and animation
Assets, textures, patterns and graphic
Compiling the graphics in Unity
Icon design, iOS and Google Play visual assets
Marketing video including animations and sound mixing
Prototyping, workshops and demo days with children